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自己製作需合成,料理道具

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发表于 2013-9-14 18:29:07 | 显示全部楼层 |阅读模式



只能說是個經驗,詳細的說明和合成失敗機率那些原因還沒加進來...
這文章只能說是  推測  ...
供有興趣的玩家當個參考吧,如果有錯誤也歡迎刊正唷~


設定合成料理道具只需要動到 itemset6.txt 或者 itematom.txt

先講 itemset6.txt 部分

拿生魚片來舉例~想必大家都不陌生

魚4+花枝4+螃蟹4+章魚4+蝦子4 是它的料理配方

看看生魚片的組成

豪華船生魚片,PK用豪華船生魚片,耐1000回復(我方全體)         究極生魚片,體1000,,,,,,,ITEM_useRecovery,,,,,,2174,24439,100,20,1,2,0,-1,,,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,0,1,魚,120,花枝,130,蝦,130,螃蟹,130,章魚,130

再看看魚4,花枝4,螃蟹4,章魚4,蝦子4的組成

高級魚,高級魚,魚4,,,,,,,,,,,,,,12065,24088,150,20,1,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,魚,122,,,,,,,,


毛蟹,毛蟹,螃蟹4,,,,,,,,,,,,,,12069,24270,150,20,1,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,螃蟹,122,,,,,,,,


大王花枝,大王花枝,花枝4,,,,,,,,,,,,,,12073,24250,120,20,1,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,花枝,122,,,,,,,,


活跳跳章魚,活跳跳章魚,章魚4,,,,,,,,,,,,,,12077,24272,120,20,1,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,章魚,122,,,,,,,,


高級瑪麗娜絲蝦,高級瑪麗娜絲蝦,蝦4,,,,,,,,,,,,,,12081,24268,150,20,1,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,蝦,122,,,,,,,,

回去看一下 魚的成分3 --> 69 , 很明顯跟魚的成分4 數字差了一截

深海魚,深海魚,魚3,,,,,,,,,,,,,,12064,24263,100,20,1,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,魚,69,,,,,,,,




由上面例子來判斷...很明顯生魚片所需要的 130 跟素材 4的 122比較接近...故使用素材4的材料.


另外再舉個例子


合成斧頭1,合成斧頭1,攻+9? 防-3? 敏-3?,,,,,,,,,,,,,,3000,20013,65,1,0,0,0,-1,,,,,,,200000,200000,,,,1,1,7,11,-4,-2,-4,-2,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,1,石,10,骨,10,,,,,,
合成斧頭1,合成斧頭1,攻+7? 防-2? 敏-2?          猛毒的精靈Lv1,,,,,,,,,,,,,,3001,20012,125,1,0,0,0,-1,,,,,,,200000,200000,,,,1,1,6,8,-3,-1,-3,-1,0,0,0,0,0,0,0,0,0,0,0,0,130,0,0,,,,,,10,10,0,0,-10,-10,-10,-10,-10,-10,-10,-10,0,0,-1,0,0,1,1,1,1,石,10,骨,10,,,毒,10,,


合成斧頭的合法相信大家也不陌生...就是 石頭+骨...


長青苔的石,長青苔的石,石的成分 1,,,,,,,,,,,,,,11800,24056,26,16,0,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,石,10,,0,,0,,0,,0


骨的碎片,骨的碎片,骨的成分 1,,,,,,,,,,,,,,11820,24108,26,16,0,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,骨,10,,0,,0,,0,,0


腐爛的草,腐爛的草,毒的成分 1,,,,,,,,,,,,,,11930,23028,23,16,0,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,毒,10,,0,,0,,0,,0


來,,,觀察一下,一個是料理一個是合成有啥差異處呢?


深海魚,深海魚,魚3,,,,,,,,,,,,,,12064,24263,100,20,1,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,魚,69,,,,,,,,

長青苔的石,長青苔的石,石的成分 1,,,,,,,,,,,,,,11800,24056,26,16,0,0,0,-1,,1,,,,,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,1,1,1,0,石,10,,0,,0,,0,,0



料理為20,合成為16,這會決定你對素材按右鍵時跑出是加工還是料理




另外要講itematom.txt這部分,如果有要新增新的素材才有需要,沒有的話就不會用到這個~

素材名稱/素材屬性(0為合成料理,1為精靈成分)/素材ID


,0,1
,0,2
(略)
石化,1,18
混亂,1,19


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